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Spotlight said the decision to enter the gaming sphere comes as operators increasingly turn towards free-to-play games as a means of “engagement, retention, reactivation and acquisition”.
The games will include fantasy, predictor, survivor and bet builder mechanics, while racing titles will be powered by Spotlight’s Smart View Engine.
Spotlight’s B2B Growth Director Rob Brown said the deal will expand the company’s offering by combining Engage Games’ games engine with Spotlight’s data, content and global distribution network.
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Bally’s Corporation has announced Mira Mircheva is stepping down as the group’s executive vice president and CFO “for personal reasons”.
Mircheva’s resignation will be effective from Friday, although she will remain with the company until the end of September to “ensure a seamless leadership transition”, with the search for her replacement already under way.
George Papanier has taken on Mircheva’s role as CFO on an interim basis. Papanier will continue in his current roles as Bally’s president and a member of its board of directors.
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What matters here isn’t the theme. It’s what the release says about where NetEnt is heading with its product line. Demon Beats is built around the studio’s Avalanche cascade system, the same core engine behind some of NetEnt’s most recognizable titles.
At its heart, Demon Beats uses the familiar Avalanche mechanic, where winning symbols clear and get replaced by new ones until no further wins appear. That cascade ties into a climbing multiplier ladder; the ladder resets on empty spins and steps up to far higher values once free spins begin.
The more distinctive layer is the game’s use of 2×2 colossal symbols and a Battle feature, in which colossal and Wild symbols land to cover a Battle symbol after a non-winning spin. These additions don’t reinvent NetEnt’s math. They extend the cascade model with bigger blocks and a triggered mini-sequence, keeping the release familiar to players who know the studio’s earlier Avalanche games.